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Masked Fighter

In my spare time, I've been working on my character creation process. While I didn't have a solid idea of what this character was supposed to be, I knew at least I wanted her to be a video game character that fit modern/sci-fi, stealth, melee, and female traits. I tried some new techniques in the coloring stage, but that technique didn't seem to improve what I was already doing. I'm glad I tried anyway (: There is more I could do with this character, like weapon detail and movement studies, but for now I think I'll take a break from this and start something new.

final rendering and pose of character

final rendering and pose of character

color process: The drawing 2nd to the left is a color process idea I was trying out. (Ask if you'd like to know the technique, as it takes a while to explain (: ) Overall, it didn't really speed up the process. Thought I'd show this step anyway.

color process: The drawing 2nd to the left is a color process idea I was trying out. (Ask if you'd like to know the technique, as it takes a while to explain (: ) Overall, it didn't really speed up the process. Thought I'd show this step anyway.